Virtual Environments
Extended Reality
About
Scientist, Educator, Creative Technologies Specialist
Virtual Environments, eXtended Reality
Where Art Meets Science
Welcome to VEXR (Virtual Environments and Extended Reality). I have been creating computer generated virtual environments since 1990 when I wrote software simulating light interreflection as part of my DPhil thesis. At that time, a single image of a complex scene required hours of rendering. Today we are on the cusp of real-time photorealistic virtual worlds and virtual agents. AI generated scenes and AI populated virtual worlds. Extended Reality technology allows us to experience spatialised digital content anywhere and everywhere. We should use this technology to educate, innovate, and make the real world better.
My main interests are in creating human-centered interactive virtual environments and applying XR technology to real-world problems.
Educational Awards
Doctorate from the University of Oxford
Master of Science from Heriot-Watt University
Bachelor of Arts with Honors from Sussex University
Resume
The Last 3 Decades in Digital Arts and Science
Education
1995
Doctor of Philosophy (DPhil)
University of OxfordHuman Vision and the Physics of Natural Images
1989
Master of Science (MSc.)
Heriot-Watt UniversityKnowledge-Based Systems - Artificial Intelligence Masters by Coursework
1985
Bachelor of Arts (BA Hons.)
University of SussexPhilosophy with Cognitive Studies - Concentration on Philosophy of Mind and Artificial Intelligence
Experience
Oct 2007 - Current
Associate Professor
University of NicosiaDepartment of Design and Multimedia.
Jan 2004 - July 2007
Researcher
University College LondonComputer Graphics and Virtual Environments Group, Department of Computer Science.
Oct 1999 - Dec 2002
Scientist
Unilever ResearchImaging Sciences/Consumer Sciences
Computer and VR Skills
C/C++/C#
HTC Vive/ Oculus
SteamVR SDK
OpenGL
LEAP Motion
Software
Unity3D
AutoDesk 3DS Max
Dreamweaver
Photoshop
Microsoft Office
Matlab
Web Skills
HTML5
CSS3
Javascript
PHP
Projects
VR, Serious Games, 3D Art, Interactive Media and Photography
Current Research
Research Using Immersive & Interactive Technologies
Contact
Get in Touch
Please feel free to contact me for information, consultancy or requests for collaborations: